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		<title><![CDATA[Exemple de P3D pour ARMA3]]></title>
		<description><![CDATA[<a href="http://community.bistudio.com/wiki/Arma_3_Cars_Config_Guidlines" class="fsbcode_url" title="http://community.bistudio.com/wiki/Arma_3_Cars_Config_Guidlines" target="_blank">Arma_3_Cars_Config_Guidlines</a>]]></description>
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		<lastBuildDate><![CDATA[Sun, 24 Mar 2013 21:59:01]]></lastBuildDate>
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		<item>
			<title><![CDATA[Exemple de P3D pour ARMA3]]></title>
			<description><![CDATA[<a href="http://community.bistudio.com/wiki/Arma_3_Cars_Config_Guidlines" class="fsbcode_url" title="http://community.bistudio.com/wiki/Arma_3_Cars_Config_Guidlines" target="_blank">Arma_3_Cars_Config_Guidlines</a>]]></description>
			<author><![CDATA[staff@clan-ado.fr dob]]></author>
			<link><![CDATA[http://www.clan-ado.fr/forum//index.php?p=topic&amp;p_id=66785#p66785]]></link>
			<pubDate><![CDATA[Sun, 24 Mar 2013 21:59:01]]></pubDate>
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		<item>
			<title><![CDATA[Exemple de P3D pour ARMA3]]></title>
			<description><![CDATA[<img src="images/smileys/fsb2_green.gif" title=":fsb2_green:" alt=":fsb2_green:" />  
 
 salut GMC merci pour les infos <img src="images/smileys/happy.gif" title=":)" alt=":)" /> je met sa en lieux sure ;)  
 
 c0rdialement c0bra]]></description>
			<author><![CDATA[mailto:deufprod3d@hotmail.fr COBra]]></author>
			<link><![CDATA[http://www.clan-ado.fr/forum//index.php?p=topic&amp;p_id=66220#p66220]]></link>
			<pubDate><![CDATA[Wed, 13 Mar 2013 06:36:17]]></pubDate>
			<guid isPermaLink="false"><![CDATA[http://www.clan-ado.fr/forum//index.php?p=topic&amp;p_id=66220#p66220]]></guid>
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			<title><![CDATA[Exemple de P3D pour ARMA3]]></title>
			<description><![CDATA[config .cpp pour une veste 
 
<div class="code"><div class="code_title">SQL (<a href="#" onclick="selectCode(this.parentNode.parentNode.getElementsByTagName('PRE')[0]); return false">Sélectionner</a>)</div><pre class="code_content">
class cfgWeapons
{
	class ItemCore;	                // External class reference
	class InventoryItem_Base_F;	// External class reference
	class HeadgearItem;
	class Uniform_Base;
	class UniformItem;
	class Vest_Base;
	class VestItem;
	


	class U_DDAM_Vest&#58; Vest_Base
	{
		scope = <span class="sc_sql_numeric">2</span>;
		displayName = "<span class="sc_sql_text">Name Your Vest</span>";
		picture = "<span class="sc_sql_text">\A3\characters_f\data\ui\icon_U_B_CombatUniform_mcam_tshirt_ca.paa</span>"; // <span class="sc_sql_operator">or</span> <span class="sc_sql_keyword">where</span> ever you got a picture
		model = "<span class="sc_sql_text">\YourFolderName\Na.p3d</span>";

			class ItemInfo&#58; VestItem
			{
				uniformModel = "<span class="sc_sql_text">\ddam_gear\NameOfVest.p3d</span>";
				containerClass = "<span class="sc_sql_text">Supply100</span>"; // <span class="sc_sql_operator">or</span> what ever space it got
				mass = <span class="sc_sql_numeric">50</span>;
				armor = "<span class="sc_sql_text">5*0.5</span>"; // <span class="sc_sql_operator">if</span> bodyarmor various calues can be used
				passThrough = <span class="sc_sql_numeric">0</span>.<span class="sc_sql_numeric">7</span>; // how much the vest stops a bullet going through
			};
	};
};
</pre></div>]]></description>
			<author><![CDATA[staff@clan-ado.fr GMC]]></author>
			<link><![CDATA[http://www.clan-ado.fr/forum//index.php?p=topic&amp;p_id=66056#p66056]]></link>
			<pubDate><![CDATA[Sat, 09 Mar 2013 08:17:52]]></pubDate>
			<guid isPermaLink="false"><![CDATA[http://www.clan-ado.fr/forum//index.php?p=topic&amp;p_id=66056#p66056]]></guid>
		</item>
		<item>
			<title><![CDATA[Exemple de P3D pour ARMA3]]></title>
			<description><![CDATA[config.cpp pour Casque. 
 
 
<div class="code"><div class="code_title">SQL (<a href="#" onclick="selectCode(this.parentNode.parentNode.getElementsByTagName('PRE')[0]); return false">Sélectionner</a>)</div><pre class="code_content">
enum {
DESTRUCTENGINE = <span class="sc_sql_numeric">2</span>,
DESTRUCTDEFAULT = <span class="sc_sql_numeric">6</span>,
DESTRUCTWRECK = <span class="sc_sql_numeric">7</span>,
DESTRUCTTREE = <span class="sc_sql_numeric">3</span>,
DESTRUCTTENT = <span class="sc_sql_numeric">4</span>,
STABILIZEDINAXISX = <span class="sc_sql_numeric">1</span>,
STABILIZEDINAXESXYZ = <span class="sc_sql_numeric">4</span>,
STABILIZEDINAXISY = <span class="sc_sql_numeric">2</span>,
STABILIZEDINAXESBOTH = <span class="sc_sql_numeric">3</span>,
DESTRUCTNO = <span class="sc_sql_numeric">0</span>,
STABILIZEDINAXESNONE = <span class="sc_sql_numeric">0</span>,
DESTRUCTMAN = <span class="sc_sql_numeric">5</span>,
DESTRUCTBUILDING = <span class="sc_sql_numeric">1</span>,
};

class CfgPatches
{
	class My_Helmet
	{
		units&#91;&#93; = {};
		weapons&#91;&#93; = {};
		requiredVersion = <span class="sc_sql_numeric">0</span>.<span class="sc_sql_numeric">1</span>;
		requiredAddons&#91;&#93; = {};
	};
};

class cfgWeapons
{
	class ItemCore; 		// External class reference
	class InventoryItem_Base_F; 	// External class reference
	class HeadgearItem;

	class My_new_helmet &#58; ItemCore
	{
		scope = <span class="sc_sql_numeric">2</span>;
		weaponPoolAvailable = <span class="sc_sql_numeric">1</span>;
		displayName = "<span class="sc_sql_text">Superawesome Helmet</span>";
		picture = "<span class="sc_sql_text">\A3\characters_f\Data\UI\icon_H_HelmetB_CA.pa a</span>";
		model = "<span class="sc_sql_text">\my_helmet\headgear_b_myhelmet</span>";

		class ItemInfo &#58; HeadgearItem
		{
			mass = <span class="sc_sql_numeric">100</span>;
		uniformModel = "<span class="sc_sql_text">\my_helmet\headgear_b_myhelmet</span>";
		modelSides&#91;&#93; = {<span class="sc_sql_numeric">3</span>, <span class="sc_sql_numeric">1</span>};
		armor = <span class="sc_sql_numeric">3</span>*<span class="sc_sql_numeric">0</span>.<span class="sc_sql_numeric">5</span>;
		passThrough = <span class="sc_sql_numeric">0</span>.<span class="sc_sql_numeric">8</span>;
		};
	};
};
</pre></div>]]></description>
			<author><![CDATA[staff@clan-ado.fr GMC]]></author>
			<link><![CDATA[http://www.clan-ado.fr/forum//index.php?p=topic&amp;p_id=66055#p66055]]></link>
			<pubDate><![CDATA[Sat, 09 Mar 2013 08:16:34]]></pubDate>
			<guid isPermaLink="false"><![CDATA[http://www.clan-ado.fr/forum//index.php?p=topic&amp;p_id=66055#p66055]]></guid>
		</item>
		<item>
			<title><![CDATA[Exemple de P3D pour ARMA3]]></title>
			<description><![CDATA[Model .CFG d'un soldat Arma3. 
 
<u><span style="color: #008080">Source:</span></u><a href="http://forums.bistudio.com/showthread.php?148130-Arma3-Characters-Modding-Tutorial/page4" class="fsbcode_url" title="http://forums.bistudio.com/showthread.php?148130-Arma3-Characters-Modding-Tutorial/page4" target="_blank">http://forums.bistudio.com/sho...-Tutorial/page4</a> 
 
<div class="code"><div class="code_title">SQL (<a href="#" onclick="selectCode(this.parentNode.parentNode.getElementsByTagName('PRE')[0]); return false">Sélectionner</a>)</div><pre class="code_content">
class CfgSkeletons
{
	class <span class="sc_sql_keyword">Default</span>
	{
		isDiscrete = <span class="sc_sql_numeric">1</span>;
		skeletonInherit = "<span class="sc_sql_text"></span>";
		skeletonBones&#91;&#93; = {};
	};
	class OFP2_ManSkeleton
	{
		isDiscrete = <span class="sc_sql_numeric">0</span>;
		skeletonInherit = "<span class="sc_sql_text"></span>";
		skeletonBones&#91;&#93; =
		{
			"<span class="sc_sql_text">Pelvis</span>","<span class="sc_sql_text"></span>",
			"<span class="sc_sql_text">Spine</span>","<span class="sc_sql_text">Pelvis</span>",
			"<span class="sc_sql_text">Spine1</span>","<span class="sc_sql_text">Spine</span>",
			"<span class="sc_sql_text">Spine2</span>","<span class="sc_sql_text">Spine1</span>",
			"<span class="sc_sql_text">Spine3</span>","<span class="sc_sql_text">Spine2</span>",
			"<span class="sc_sql_text">Camera</span>","<span class="sc_sql_text">Pelvis</span>",
			"<span class="sc_sql_text">weapon</span>","<span class="sc_sql_text">Spine1</span>",
			"<span class="sc_sql_text">launcher</span>","<span class="sc_sql_text">Spine1</span>",
		//Head skeleton <span class="sc_sql_operator">in</span> hierarchy
			"<span class="sc_sql_text">neck</span>","<span class="sc_sql_text">Spine3</span>",
			"<span class="sc_sql_text">neck1</span>","<span class="sc_sql_text">neck</span>",
			"<span class="sc_sql_text">head</span>","<span class="sc_sql_text">neck1</span>",
		//New facial features
			"<span class="sc_sql_text">Face_Hub</span>","<span class="sc_sql_text">head</span>",
			"<span class="sc_sql_text">Face_Jawbone</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_Jowl</span>","<span class="sc_sql_text">Face_Jawbone</span>",
			"<span class="sc_sql_text">Face_chopRight</span>","<span class="sc_sql_text">Face_Jawbone</span>",
			"<span class="sc_sql_text">Face_chopLeft</span>","<span class="sc_sql_text">Face_Jawbone</span>",
			"<span class="sc_sql_text">Face_LipLowerMiddle</span>","<span class="sc_sql_text">Face_Jawbone</span>",
			"<span class="sc_sql_text">Face_LipLowerLeft</span>","<span class="sc_sql_text">Face_Jawbone</span>",
			"<span class="sc_sql_text">Face_LipLowerRight</span>","<span class="sc_sql_text">Face_Jawbone</span>",
			"<span class="sc_sql_text">Face_Chin</span>","<span class="sc_sql_text">Face_Jawbone</span>",
			"<span class="sc_sql_text">Face_Tongue</span>","<span class="sc_sql_text">Face_Jawbone</span>",
			"<span class="sc_sql_text">Face_CornerRight</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_CheekSideRight</span>","<span class="sc_sql_text">Face_CornerRight</span>",
			"<span class="sc_sql_text">Face_CornerLeft</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_CheekSideLeft</span>","<span class="sc_sql_text">Face_CornerLeft</span>",
			"<span class="sc_sql_text">Face_CheekFrontRight</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_CheekFrontLeft</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_CheekUpperRight</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_CheekUpperLeft</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_LipUpperMiddle</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_LipUpperRight</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_LipUpperLeft</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_NostrilRight</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_NostrilLeft</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_Forehead</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_BrowFrontRight</span>","<span class="sc_sql_text">Face_Forehead</span>",
			"<span class="sc_sql_text">Face_BrowFrontLeft</span>","<span class="sc_sql_text">Face_Forehead</span>",
			"<span class="sc_sql_text">Face_BrowMiddle</span>","<span class="sc_sql_text">Face_Forehead</span>",
			"<span class="sc_sql_text">Face_BrowSideRight</span>","<span class="sc_sql_text">Face_Forehead</span>",
			"<span class="sc_sql_text">Face_BrowSideLeft</span>","<span class="sc_sql_text">Face_Forehead</span>",
			"<span class="sc_sql_text">Face_Eyelids</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_EyelidUpperRight</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_EyelidUpperLeft</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_EyelidLowerRight</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">Face_EyelidLowerLeft</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">EyeLeft</span>","<span class="sc_sql_text">Face_Hub</span>",
			"<span class="sc_sql_text">EyeRight</span>","<span class="sc_sql_text">Face_Hub</span>",			
		//<span class="sc_sql_keyword">Left</span> <span class="sc_sql_function">upper</span> side
			"<span class="sc_sql_text">LeftShoulder</span>","<span class="sc_sql_text">Spine3</span>",
			"<span class="sc_sql_text">LeftArm</span>","<span class="sc_sql_text">LeftShoulder</span>",
			"<span class="sc_sql_text">LeftArmRoll</span>","<span class="sc_sql_text">LeftArm</span>",
			"<span class="sc_sql_text">LeftForeArm</span>","<span class="sc_sql_text">LeftArmRoll</span>",
			"<span class="sc_sql_text">LeftForeArmRoll</span>","<span class="sc_sql_text">LeftForeArm</span>",
			"<span class="sc_sql_text">LeftHand</span>","<span class="sc_sql_text">LeftForeArmRoll</span>",
			"<span class="sc_sql_text">LeftHandRing</span>","<span class="sc_sql_text">LeftHand</span>",
			"<span class="sc_sql_text">LeftHandRing1</span>","<span class="sc_sql_text">LeftHandRing</span>",
			"<span class="sc_sql_text">LeftHandRing2</span>","<span class="sc_sql_text">LeftHandRing1</span>",
			"<span class="sc_sql_text">LeftHandRing3</span>","<span class="sc_sql_text">LeftHandRing2</span>",
			"<span class="sc_sql_text">LeftHandPinky1</span>","<span class="sc_sql_text">LeftHandRing</span>",
			"<span class="sc_sql_text">LeftHandPinky2</span>","<span class="sc_sql_text">LeftHandPinky1</span>",
			"<span class="sc_sql_text">LeftHandPinky3</span>","<span class="sc_sql_text">LeftHandPinky2</span>",
			"<span class="sc_sql_text">LeftHandMiddle1</span>","<span class="sc_sql_text">LeftHand</span>",
			"<span class="sc_sql_text">LeftHandMiddle2</span>","<span class="sc_sql_text">LeftHandMiddle1</span>",
			"<span class="sc_sql_text">LeftHandMiddle3</span>","<span class="sc_sql_text">LeftHandMiddle2</span>",
			"<span class="sc_sql_text">LeftHandIndex1</span>","<span class="sc_sql_text">LeftHand</span>",
			"<span class="sc_sql_text">LeftHandIndex2</span>","<span class="sc_sql_text">LeftHandIndex1</span>",
			"<span class="sc_sql_text">LeftHandIndex3</span>","<span class="sc_sql_text">LeftHandIndex2</span>",
			"<span class="sc_sql_text">LeftHandThumb1</span>","<span class="sc_sql_text">LeftHand</span>",
			"<span class="sc_sql_text">LeftHandThumb2</span>","<span class="sc_sql_text">LeftHandThumb1</span>",
			"<span class="sc_sql_text">LeftHandThumb3</span>","<span class="sc_sql_text">LeftHandThumb2</span>",
		//<span class="sc_sql_keyword">Right</span> <span class="sc_sql_function">upper</span> side
			"<span class="sc_sql_text">RightShoulder</span>","<span class="sc_sql_text">Spine3</span>",
			"<span class="sc_sql_text">RightArm</span>","<span class="sc_sql_text">RightShoulder</span>",
			"<span class="sc_sql_text">RightArmRoll</span>","<span class="sc_sql_text">RightArm</span>",
			"<span class="sc_sql_text">RightForeArm</span>","<span class="sc_sql_text">RightArmRoll</span>",
			"<span class="sc_sql_text">RightForeArmRoll</span>","<span class="sc_sql_text">RightForeArm</span>",
			"<span class="sc_sql_text">RightHand</span>","<span class="sc_sql_text">RightForeArmRoll</span>",
			"<span class="sc_sql_text">RightHandRing</span>","<span class="sc_sql_text">RightHand</span>",
			"<span class="sc_sql_text">RightHandRing1</span>","<span class="sc_sql_text">RightHandRing</span>",
			"<span class="sc_sql_text">RightHandRing2</span>","<span class="sc_sql_text">RightHandRing1</span>",
			"<span class="sc_sql_text">RightHandRing3</span>","<span class="sc_sql_text">RightHandRing2</span>",
			"<span class="sc_sql_text">RightHandPinky1</span>","<span class="sc_sql_text">RightHandRing</span>",
			"<span class="sc_sql_text">RightHandPinky2</span>","<span class="sc_sql_text">RightHandPinky1</span>",
			"<span class="sc_sql_text">RightHandPinky3</span>","<span class="sc_sql_text">RightHandPinky2</span>",
			"<span class="sc_sql_text">RightHandMiddle1</span>","<span class="sc_sql_text">RightHand</span>",
			"<span class="sc_sql_text">RightHandMiddle2</span>","<span class="sc_sql_text">RightHandMiddle1</span>",
			"<span class="sc_sql_text">RightHandMiddle3</span>","<span class="sc_sql_text">RightHandMiddle2</span>",
			"<span class="sc_sql_text">RightHandIndex1</span>","<span class="sc_sql_text">RightHand</span>",
			"<span class="sc_sql_text">RightHandIndex2</span>","<span class="sc_sql_text">RightHandIndex1</span>",
			"<span class="sc_sql_text">RightHandIndex3</span>","<span class="sc_sql_text">RightHandIndex2</span>",
			"<span class="sc_sql_text">RightHandThumb1</span>","<span class="sc_sql_text">RightHand</span>",
			"<span class="sc_sql_text">RightHandThumb2</span>","<span class="sc_sql_text">RightHandThumb1</span>",
			"<span class="sc_sql_text">RightHandThumb3</span>","<span class="sc_sql_text">RightHandThumb2</span>",
		//<span class="sc_sql_keyword">Left</span> <span class="sc_sql_function">lower</span> side
			"<span class="sc_sql_text">LeftUpLeg</span>","<span class="sc_sql_text">Pelvis</span>",
			"<span class="sc_sql_text">LeftUpLegRoll</span>","<span class="sc_sql_text">LeftUpLeg</span>",
			"<span class="sc_sql_text">LeftLeg</span>","<span class="sc_sql_text">LeftUpLegRoll</span>",
			"<span class="sc_sql_text">LeftLegRoll</span>","<span class="sc_sql_text">LeftLeg</span>",
			"<span class="sc_sql_text">LeftFoot</span>","<span class="sc_sql_text">LeftLegRoll</span>",
			"<span class="sc_sql_text">LeftToeBase</span>","<span class="sc_sql_text">LeftFoot</span>",
		//<span class="sc_sql_keyword">Right</span> <span class="sc_sql_function">lower</span> side
			"<span class="sc_sql_text">RightUpLeg</span>","<span class="sc_sql_text">Pelvis</span>",
			"<span class="sc_sql_text">RightUpLegRoll</span>","<span class="sc_sql_text">RightUpLeg</span>",
			"<span class="sc_sql_text">RightLeg</span>","<span class="sc_sql_text">RightUpLegRoll</span>",
			"<span class="sc_sql_text">RightLegRoll</span>","<span class="sc_sql_text">RightLeg</span>",
			"<span class="sc_sql_text">RightFoot</span>","<span class="sc_sql_text">RightLegRoll</span>",
			"<span class="sc_sql_text">RightToeBase</span>","<span class="sc_sql_text">RightFoot</span>"
		};

		// location of pivot points &#40;local axes&#41; for hierarchical animation
		pivotsModel="<span class="sc_sql_text">A3\anims_f\data\skeleton\SkeletonPivots.p3d</span>";
  	};
};

class CfgModels
{
	class <span class="sc_sql_keyword">Default</span>
	{
		sectionsInherit="<span class="sc_sql_text"></span>";
		sections&#91;&#93; = {};
		skeletonName = "<span class="sc_sql_text"></span>";
	};
	class ArmaMan &#58; <span class="sc_sql_keyword">Default</span>
	{
		htMin = <span class="sc_sql_numeric">60</span>;          // Minimum half-cooling time &#40;<span class="sc_sql_operator">in</span> seconds&#41;
		htMax = <span class="sc_sql_numeric">1800</span>;        // Maximum half-cooling time &#40;<span class="sc_sql_operator">in</span> seconds&#41;
		afMax = <span class="sc_sql_numeric">30</span>;          // Maximum temperature <span class="sc_sql_operator">in</span> <span class="sc_sql_operator">case</span> the model <span class="sc_sql_operator">is</span> alive &#40;<span class="sc_sql_operator">in</span> celsius&#41;
		mfMax = <span class="sc_sql_numeric">0</span>;           // Maximum temperature <span class="sc_sql_operator">when</span> the model <span class="sc_sql_operator">is</span> moving &#40;<span class="sc_sql_operator">in</span> celsius&#41;
		mFact = <span class="sc_sql_numeric">1</span>;           // Metabolism factor - number <span class="sc_sql_keyword">from</span> interval <<span class="sc_sql_numeric">0</span>, <span class="sc_sql_numeric">1</span>> &#40;<span class="sc_sql_numeric">0</span> - metabolism has no influence, <span class="sc_sql_numeric">1</span> - metabolism has full influence &#40;no other temperature source will be considered&#41;&#41;.
		tBody = <span class="sc_sql_numeric">37</span>;  	     // Metabolism temperature of the model &#40;<span class="sc_sql_operator">in</span> celsius&#41;

		sections&#91;&#93; =
		{
			"<span class="sc_sql_text">osobnost</span>","<span class="sc_sql_text">Head_Injury</span>","<span class="sc_sql_text">Body_Injury</span>","<span class="sc_sql_text">l_leg_injury</span>","<span class="sc_sql_text">l_arm_injury</span>","<span class="sc_sql_text">r_arm_injury</span>","<span class="sc_sql_text">r_leg_injury</span>","<span class="sc_sql_text">injury_body</span>", "<span class="sc_sql_text">injury_legs</span>", "<span class="sc_sql_text">injury_hands</span>",
			"<span class="sc_sql_text">clan</span>","<span class="sc_sql_text">clan_sign</span>","<span class="sc_sql_text">Camo</span>","<span class="sc_sql_text">CamoB</span>","<span class="sc_sql_text">Camo1</span>","<span class="sc_sql_text">Camo2</span>","<span class="sc_sql_text">personality</span>","<span class="sc_sql_text">hl</span>", "<span class="sc_sql_text">injury_head</span>"
		};
		skeletonName = "<span class="sc_sql_text">OFP2_ManSkeleton</span>";
	};
};


</pre></div>]]></description>
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			<pubDate><![CDATA[Sat, 09 Mar 2013 00:25:14]]></pubDate>
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			<title><![CDATA[Exemple de P3D pour ARMA3]]></title>
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			<pubDate><![CDATA[Thu, 07 Mar 2013 22:40:02]]></pubDate>
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